Top articles

  • Bienvenue sur OverBlog

    02 mars 2010

    Ceci est le premier article de votre blog. Il a été créé automatiquement pour vous aider à démarrer sur OverBlog. Vous pouvez le modifier ou l'effacer via la section "publier" de l'administration de votre blog. Bon blogging L'équipe d'OverBlog PS : pour...

  • The EQ2 Axioms of Money

    11 mars 2010

    Axiom 1: An items sale’s price (from other adventurers) will never fall below the NPC merchant buy-back price. The Broker Boards will always have a wide variety of items being sold and at many different prices. However, one “fact” will always remain;...

  • The traveling salesman

    15 mars 2010

    Unlike the auction channel the traveling salesman approach can definitely improve your cash flow. The traveling salesman approach refers to the activity of going specifically to targeted zones and selling items that would only apply to that zone’s tier...

  • Buying Fundamentals

    16 mars 2010

    It’s not always about generating money that gives you the biggest bank account, but sometimes it’s about what you spend. The broker boards offer so many items that seem “valuable” and it’s quite easy to burn through a stack of gold without flinching....

  • Can you solo group mobs?

    26 mars 2010

    BY SOE intent, you are not supposed to, however, there are quite a few classes that can fairly easily solo group mobs. Even If you are able to solo group mobs, I would strongly suggest against it because the time to kill these mobs is lengthy (versus...

  • Named Mob Drops

    29 mars 2010

    Every zone will have named mobs that spawn in certain areas. Most of the time, named mob spawns are random but some of them can be triggered through clearing “special” outdoor areas called Dynamic Adventure Camps (DACs). However, dungeons don’t have DACs,...

  • DOF: Loop Named Mob Spawns

    30 mars 2010

    Similar to DAC locations, the DOF expansion introduces more frequent occurrence of named mob spawns in certain mob “loop” areas. Mob loop areas are certain spawn points in a given zone that always spawn the same type of mobs. Every so often, a named mob...

  • Why read this guide?

    03 mars 2010

    As you might already know, a big part of eq2 is about making money. Those who have money, have a huge advantage and those that do not, well you know the adage. Quite simply in eq2, there are faster ways to make money and there are slower ways to make...

  • What is not in this guide

    08 mars 2010

    Unfortunately this guide is not a “How to get rich” and in eq2 there is no such thing. However, I will advocate there are definitely ways to make significant money in a relatively short time of playing eq2. Also, this guide does not publish cheats, exploits,...

  • Will I ever be “rich”?

    05 mars 2010

    When you first start your adventurers in EQ2, money is in short-supply and every copper will count. As you gain levels, experience, and through normal adventuring your total cash will gradually increase, allowing you to obtain fairly average quality equipment...

  • The auction channel

    14 mars 2010

    This auction channel (defaulted “off” when you first play EQ2) is a server wide channel that allows any adventurer to message what they have to sell (WTS), buy (WTB), or trade (WTT). I personally don’t find the auction channel as valuable as it used to...

  • Heritage Quest: Stiletto's Orders Intercepted

    22 mars 2010

    Stiletto's Orders Intercepted is a great quest for every class since the reward is the legendary Manastone. This nice item allows your to sacrifice a percent of your health for around 200-power, every 1-minute. It’s actually a fairly short quest but you...

  • EverQuest 2 Ranger Guide-Level Traits

    30 avril 2010

    At several points throughout your career you’ll be given opportunities to choose stat, resist, and other bonuses. These are level traits. You will receive the following options. Level Option 8 stat increase 14 resist increase 22 power or health % increase...

  • The Adventurer

    18 mars 2010

    As we pointed-out earlier, you won’t become rich just doing your normal every EQ2 adventuring and will need additional insights (i.e. by reading this guide) on the game to have a significant impact to your cash flow. Also, since you are a pure adventurer...

  • It’s important to “see” as many harvest nodes as possible

    22 mars 2010

    I normally won’t discuss EQ2 game options but this one is really helpful in spotting harvest nodes at a distance and allow to you effectively harvest faster. If you go to Options -> Performance -> Modeling Texturing -> Level of Bias, increase this setting...

  • Why are rares worth so much?

    20 mars 2010

    Rare raws are the basic components for exceptional crafted equipment, weapon, and spell upgrades. They are prized by all classes and for tier-6 rares, arguably make the best items and spells known to EQ2, with the exception to tier-6 master chest drops....

  • DOF: Loop Named Mob Spawns

    07 avril 2010

    Similar to DAC locations, the DOF expansion introduces more frequent occurrence of named mob spawns in certain mob “loop” areas. Mob loop areas are certain spawn points in a given zone that always spawn the same type of mobs. Every so often, a named mob...

  • How often should I expect to find/hunt named mobs?

    31 mars 2010

    The question can’t be answered exactly because it will depend on your group, the zone, and the objectives of the group (i.e. are the trying to hunt named vs. experience vs. quests). Although, here is what I have found to be reasonable expectations depending...

  • Not all named mobs drop a chest

    08 avril 2010

    In certain cases, certain named mobs will never drop a chest and their solo purpose for existence (other than to kill you) is for the progression of a particular quest. A good example is in Rivervale where you need to kill 3-named mobs (Alegos the Betrayer,...

  • Named Mob Drops

    06 avril 2010

    Every zone will have named mobs that spawn in certain areas. Most of the time, named mob spawns are random but some of them can be triggered through clearing “special” outdoor areas called Dynamic Adventure Camps (DACs). However, dungeons don’t have DACs,...

  • Dynamic Adventurer Camps (outside zones)

    09 avril 2010

    Dynamic Adventurer Camps (DACs) can be found in most (if not all) outside zones and are identified by DAC markers. Markers will have some creative name and graphic (e.g. gnoll tents, foci poles, orc siege towers, etc) and will have 4-sets of grouped mobs...

  • The Artisan

    02 avril 2010

    Quite possibly, the Artisan class is the best career for making the most efficient and consistent cash flow in EQ2 and you do not need to worry about the typical adventuring activities of hunting, grouping, chest drops, questing, etc. An artisan’s main...

  • The Artisan

    10 avril 2010

    Quite possibly, the Artisan class is the best career for making the most efficient and consistent cash flow in EQ2 and you do not need to worry about the typical adventuring activities of hunting, grouping, chest drops, questing, etc. An artisan’s main...

  • Equipment

    20 avril 2010

    There are some items that can make fearkiting a lot easier. Singing Steel Greaves: They are the most useful item when you fearkite a lot, since they have a clickable fear effect. With some training you can play snare, a selfbuff and a dot at the same...

  • Songs

    19 avril 2010

    The songs always depend on your level. Theoretically a bard can use fearkiting strategies from level 26 on. Then you got the first slow (lvl23) and fear song (lvl26). Selo's Consonant Chain (Snare/Slow): This song is especially suitable to pull mobs....

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