Top articles

  • Fear kiting

    18 avril 2010

    As the Armor Class of most bards is not that high and due to the lack of a HP bonus, they usually can’t defeat opponents in direct combat. In case you choose to do so, you have a downtime after each mob, while waiting for your hitpoints to recover. The...

  • EverQuest 2 Ranger Guide-Enemy Strikes

    29 avril 2010

    At levels 12, 16, 24, 32, and 38 you will receive additional training options called Enemy Strikes. These give you an extra melee attack which you can use against certain creature types. Level Choices 12 Orc, Gnoll 16 Skeleton, Zombie, Ghost 24 Giant,...

  • Should I use the broker board?

    13 mars 2010

    If you are serious about making money in EQ2, it is almost essential that you are willing to sell your items on the broker boards for extended time periods, preferably overnight. True, you can always sell your items (if it doesn’t have a “no-value” flag)...

  • Heritage Quest: The Teachings of Yoru (Flowing Black Silk Sash)

    24 mars 2010

    The Flowing Black Silk Sash (FBSS) primarily gives 15% haste and probably the best waist item for any DPS class. The entire quest took me about 4-hours to complete and we only had to wait for one of the marks to spawn. Be aware, the boss mobs can only...

  • DOF: Loop Named Mob Spawns

    07 avril 2010

    Similar to DAC locations, the DOF expansion introduces more frequent occurrence of named mob spawns in certain mob “loop” areas. Mob loop areas are certain spawn points in a given zone that always spawn the same type of mobs. Every so often, a named mob...

  • EverQuest 2 Ranger Guide-Starting Stats

    27 mai 2010

    Listed here are the important starting stats of each race. I have included strength, agility, and stamina for comparison. Based on my own feelings about the importance of these three stats, the Ogre and Troll are my ideal races for a scout! If you want...

  • Heritage Quest: Stiletto's Orders Intercepted

    22 mars 2010

    Stiletto's Orders Intercepted is a great quest for every class since the reward is the legendary Manastone. This nice item allows your to sacrifice a percent of your health for around 200-power, every 1-minute. It’s actually a fairly short quest but you...

  • Named Mob Drops

    06 avril 2010

    Every zone will have named mobs that spawn in certain areas. Most of the time, named mob spawns are random but some of them can be triggered through clearing “special” outdoor areas called Dynamic Adventure Camps (DACs). However, dungeons don’t have DACs,...

  • Why are rares worth so much?

    20 mars 2010

    Rare raws are the basic components for exceptional crafted equipment, weapon, and spell upgrades. They are prized by all classes and for tier-6 rares, arguably make the best items and spells known to EQ2, with the exception to tier-6 master chest drops....

  • EverQuest 2 Ranger Guide-The Scouts

    23 avril 2010

    The different types of Scout class are very different but do share a few similarities. The bards are high-utility, low-DPS scouts, with a wide array of buffs and abilities that make them shine in groups and raids. The rogues are a medium-utility, medium-DPS...

  • The Adventurer

    18 mars 2010

    As we pointed-out earlier, you won’t become rich just doing your normal every EQ2 adventuring and will need additional insights (i.e. by reading this guide) on the game to have a significant impact to your cash flow. Also, since you are a pure adventurer...

  • Songs

    19 avril 2010

    The songs always depend on your level. Theoretically a bard can use fearkiting strategies from level 26 on. Then you got the first slow (lvl23) and fear song (lvl26). Selo's Consonant Chain (Snare/Slow): This song is especially suitable to pull mobs....

  • The auction channel

    14 mars 2010

    This auction channel (defaulted “off” when you first play EQ2) is a server wide channel that allows any adventurer to message what they have to sell (WTS), buy (WTB), or trade (WTT). I personally don’t find the auction channel as valuable as it used to...

  • Why read this guide?

    03 mars 2010

    As you might already know, a big part of eq2 is about making money. Those who have money, have a huge advantage and those that do not, well you know the adage. Quite simply in eq2, there are faster ways to make money and there are slower ways to make...

  • EverQuest 2 Ranger Guide-Character Creation and Customization

    26 avril 2010

    When creating your character you are able to customize its appearance fairly heavily. This will not affect you in any way except in that each race starts with different stats. These stats won’t affect your character significantly when you are level 50...

  • It’s important to “see” as many harvest nodes as possible

    22 mars 2010

    I normally won’t discuss EQ2 game options but this one is really helpful in spotting harvest nodes at a distance and allow to you effectively harvest faster. If you go to Options -> Performance -> Modeling Texturing -> Level of Bias, increase this setting...

  • Equipment

    20 avril 2010

    There are some items that can make fearkiting a lot easier. Singing Steel Greaves: They are the most useful item when you fearkite a lot, since they have a clickable fear effect. With some training you can play snare, a selfbuff and a dot at the same...

  • The Artisan

    10 avril 2010

    Quite possibly, the Artisan class is the best career for making the most efficient and consistent cash flow in EQ2 and you do not need to worry about the typical adventuring activities of hunting, grouping, chest drops, questing, etc. An artisan’s main...

  • Dynamic Adventurer Camps (outside zones)

    09 avril 2010

    Dynamic Adventurer Camps (DACs) can be found in most (if not all) outside zones and are identified by DAC markers. Markers will have some creative name and graphic (e.g. gnoll tents, foci poles, orc siege towers, etc) and will have 4-sets of grouped mobs...

  • The Artisan

    02 avril 2010

    Quite possibly, the Artisan class is the best career for making the most efficient and consistent cash flow in EQ2 and you do not need to worry about the typical adventuring activities of hunting, grouping, chest drops, questing, etc. An artisan’s main...

  • Will I ever be “rich”?

    05 mars 2010

    When you first start your adventurers in EQ2, money is in short-supply and every copper will count. As you gain levels, experience, and through normal adventuring your total cash will gradually increase, allowing you to obtain fairly average quality equipment...

  • Deathfist Slashed Belts

    17 avril 2010

    Level: 8+ Zone: Freeport Locations: Orcs in EC und WC Captain Harzran on the balcony of the military building Cain Darkmoor in the dining room of the Warrior guild In this quest you also have to - guess what? Right - kill tons of orcs. They are located...

  • How often should I expect to find/hunt named mobs?

    31 mars 2010

    The question can’t be answered exactly because it will depend on your group, the zone, and the objectives of the group (i.e. are the trying to hunt named vs. experience vs. quests). Although, here is what I have found to be reasonable expectations depending...

  • EverQuest 2 Ranger Guide-Level Traits

    30 avril 2010

    At several points throughout your career you’ll be given opportunities to choose stat, resist, and other bonuses. These are level traits. You will receive the following options. Level Option 8 stat increase 14 resist increase 22 power or health % increase...

  • Higher Tiers, Higher Profit (i.e. best ways to gain exps)

    15 avril 2010

    As with adventurer levels, tier-6 artisans will make the most revenue and profit. For example, Tier-6 armorers, weaponsmiths, and jewelers can easily make a few pp a day selling rare crafted items. As a result, one of your primary goals will be to level...

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